Nowy tydzień z nową betą Altirry, dodano obsługę 5 nowych mapperów (prawdopodobnie - Phoenix 8kb, Blizzard 16kb, DB 32kb, Wiliams 32kb, Atrax 128 kb i nawet jeśli te, to autor, z braku stuffu, nie wie czy ich obsługa działa poprawnie), przeniesiono funkcję "Randomize memory" do drzewka debug.
Version 1.8:
- features added
- Initial 5200 support.
- Simulator: Added 16K memory size support.
- Simulator: 576K and 1088K modes now allow ANTIC access to extended memory.
- Cartridge: Added support for Corina 1MB + 8K EEPROM and 512K + 512K SRAM + 8K EEPROM cartridges.
- Cartridge: Added support for Telelink II NVSRAM.
- Cartridge: Added support for DB 32K, Williams 32K / 64K, Diamond 64K, SpartaDOS X 64K/128K, Phoenix 8K, Blizzard 16K, and Atrax 128K cartridges.
- Cartridge: Added support for 8K right slot cartridges.
- Cartridge: Added support for non-switchable 256K-1M XEGS cartridges.
- Cartridge: Mapper dialog attempts to detect Atari 2600 cartridge images (unsupported).
- Debugger: The history window no longer needs to be closed and reopened after toggling history mode.
- Debugger: Source windows now highlight lines that have symbol information associated and can be used for execution control.
- Debugger: Added on-screen watch byte/word commands (wb/ww/wc/wl).
- Debugger: History window now detects and collapses loops.
- Debugger: Added optional length parameter for dump and disassemble commands.
- Debugger: Added dump INTERNAL string command (di).
- Debugger: Added .iocb command.
- Debugger: Added ya/yc/yd/yr/yw commands for manually adding symbols.
- Debugger: Verifier now detects recursive NMIs.
- Debugger: Font and font size can now be changed.
- Debugger: Added 6502 miniassembler.
- Debugger: Added detailed command help.
- Debugger: Added .pathrecord command and documented existing path commands.
- Debugger: Added .basic and .basic_vars commands.
- Debugger: Console window now supports multiple history entries and page up/down from the command line.
- Disk: Added support for D9: through D15:.
- UI: Added DirectSound support.
- UI: Audio latency can now be adjusted.
- UI: Switched to larger font for on-screen UI.
- UI: Shift key now controls whether dropped files are mounted/added (shift) or booted (no shift).
- UI: Left-shift and right-shift keys can now be bound separately.
- UI: Warnings are now displayed before modified images are implicitly discarded.
- UI: Enabled themed controls.
- UI: Removed borders on docked panes.
- UI: Added first pass at pause button (F9).
- UI: Ctrl+Arrow keys now give the un-Ctrl'd keys on the emulated keyboard for programs that use pseudo arrow keys.
- UI: Mouse auto-capture is now an option.
- Input: Input map editor redesigned for easier controller configuration.
- Input: Input maps now support shifted subsets via flags.
- Input: Analog axes can now be bound as either relative or absolute, with tunable speed for relative mode.
- Input: Paddles now support rotation-based control.
- Input: Added light pen/gun support.
- Input: Added tablet support.
- VBXE: 5200 support added.
- IDE: Added option to switch between short and long BSY-to-DRQ delays to simulate platter and solid-state media.
- Serial: Added support for 850 R: and basic virtual-modem-over-TCP emulation.
- bugs fixed
- Disk: Added workaround for yet another goofy way to store boot sectors in a DD ATR image (3 x 128K followed by 384K of nulls).
- Disk: Fixed crash when opening .zip file containing files with no filename extension.
- Disk: Disk drives dialog now highlights disk images that have been modified and not saved.
- IDE: Fixed excessively long delay for BSY to assert after a command is issued.
- Input: Binding mouse up/down/left/right outputs to digital inputs now works.
- UI: Fix for crash when using Direct3D display on video cards that don't support arbitrary non-pow2 textures.
- UI: Rewrote audio output path to use block duplication/removal rather than resampling to maintain sync.
- UI: Fixed emulated mouse button not working reliably.
- UI: Reduced border artifacts when using bicubic display stretching.
- PIA: Control bits 6 and 7 are no longer writable.
- POKEY: Fixed RANDOM offset in 17-bit noise generator mode.
- POKEY: Fixed IRQ timing for CPU-triggered IRQs.
- POKEY: Fixed serial output complete interrupt not always deactivating properly.
- POKEY: Clearing SKCTL bit 1 now disables the keyboard.
- GTIA: Phantom P/M graphics DMA is now implemented.
- GTIA: Fixed graphic output when changing the size in the middle of a player image.
- GTIA: Improved accuracy of graphic output when changing GTIA modes mid-screen.
- GTIA: Latched triggers are now implemented.
- HLE: Delete line ($9C) now resets cursor column.
- HLE: Implemented CRSINH function.
- HLE: IRQ handler now clears decimal flag.
- Debugger: Fixed MADS listing parsing for code lines after ORG statements.
- Debugger: .dumpdsm command works again.
- Debugger: History window now shows effective addresses.
- Debugger: Disassembly and history windows now allow disassembly columns to be toggled.
- Debugger: Stepping in source view now steps by source line instead of instruction.
- Debugger: Fixed uninitialized screen data sometimes appearing when stepping.
- Debugger: Register "r" command can now set A register.
- Debugger: Breakpoints now work on the run address of a loaded executable.
- Debugger: Fixed .writemem crashing if filename was invalid.
- CPU: Fixed IRQ timing around CLI and SEI instructions.
- CPU: Fixed a couple of bugs with decimal mode.
- CPU: Taken branches now delay IRQ/NMI acknowledgement by one cycle.
- CPU: Fixed false read behavior for: STA (zp),Y; STA abs,Y; STA abs,X; STX abs,Y.
- CPU: Implemented reserved NOPs in 65C02 mode.
- CPU: Fixes to undocumented opcodes: RLA ($23, $27, $2F, $33, $37, $3B, $3F); ASR ($4B); SAX ($83, $87, $8F, $97); SHX ($9E).
- ANTIC: Fixed occasional unexpected DLIs on cold reset, which was causing once-only emulation crashes.
- ANTIC: Corrected NMIST change timing.
- Cartridge: Fixed OSS 034M and M091 mappers.
- Recording: Fixed crashes in some cases when recording start process failed.