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[AMIGA] FS-UAE Version 1.2.0rc1 (1.1.11 DEV)

[1] # EAB | !!! Sobota, 28 Kwietnia 2012 18:02 CET [28-04-2012 15:09 CET]

[AMIGA] FS-UAE Version 1.2.0rc1 (1.1.11 DEV)

Wolnymi krokami zbliża się nowa wersja miksu starych projektów emulatorów AMIGI w jeden - FS-UAE, którego podstawowym zadaniem jest umożliwienie obsługi programu tylko za pomocą pada, bez zbędnych i "niepotrzebnych" operacji. Dopóki jednak nie pojawi się dobry frontend (zapowiadany przez Frode Solheima już od jakiegoś czasu), sama konfiguracja programu nastręcza jeszcze sporo problemów (czytaj trzeba wykazać się umiejętnością otwarcia notatnika i wyedytowania configu dla danej gry;P).

Nowa wersja deweloperska - 1.1.11, to także pierwszy kandydat do nowego pełnego numerku.

FS-UAE Version 1.1.11

  • Explicitly link against libX11 on Linux because some X functions are now used directly.
  • Shift+F11 now toggles padding the viewport with 10 pixels.
  • Shift+F12 now releases input focus (in addition to alt+tab and middle-click).
  • F12 cannot be combined with (ctrl, shift, alt) now to open the menu, modifier keys are reserved for future shortcuts (Cmd+F12 can still be used on Mac since Mac OS “swallows” F12 if used alone).
  • New option “end_config” can be used to prevent loading of additional configuration files (Host.fs-uae…).
  • Do not warn about “no configuration file loaded” if end_config was specified via program arguments.
  • A couple of glColor statements were left commented out by mistake after debugging a problem.

FS-UAE Version 1.1.10

  • Request dark window manager theme (GNOME 3) -looks cooler.
  • Added .desktop application launcher file for Linux.
  • Added FS-UAE icon (in different sizes) to the icons/hicolor folders.
  • Set window icon via _NET_WM_ICON on Linux.
  • Fixed bug when scanline (dark/light) intensity was set to 0.
  • Removed a couple leftover glEnd causing GL errors (not noticeable).
  • Changed the way shared data files are looked up -compatible with the XDG standard now.
  • Don’t trust refresh rate from xrandr with only one mode in mode list.

FS-UAE Version 1.1.9

  • Merged updated code from filesys.cpp isofs.cpp and isofs_api.h, fixes crash when inserting CD image.
  • Fix screenshot saving when buffers are BGRA.
  • New option to choose between video sync methods (video_sync_method).
  • Use older video sync method as default.
  • New default port for net play: 25100 (the port range from 25100 to 25500 is by default used for the new net play service).
  • New options fullscreen_width, fullscreen_height (especially useful to force output to one display only on a Linux/nVIDIA/twinview setup).

FS-UAE Version 1.1.8

  • Always load default host-specific configuration values from Host.fs-uae, if it exists (useful for fullscreen settings, etc).
  • Support replacement prefix $config in paths – will be replaced by the directory containing the current configuration file.
  • Boolean options (“1″ or “0″) can now be simplified when specifying as program arguments as –arg (same as –arg=1) or –no-arg (same as –arg=0). For instance you can just use –fullscreen or –no-fullscreen.

FS-UAE Version 1.1.7

  • Try creating a OpenAL context at 48000 Hz first.
  • Use GL_ARB_sync extension for display synchronization where available.

FS-UAE Version 1.1.6

  • Use GL_NV_fence extension for display synchronization where available.
  • Use GL_APPLE_fence extension for display synchronization where available.
  • Some code refactoring for better future portability.
  • Fix rendering of scanlines with aspect correction on (overscan).
  • Use requested video_format for text rendering and utility textures as well.
  • Use smaller texture for text rendering and caching (for now).

FS-UAE Version 1.1.5 DEV

  • F11 key toggles between autoscale mode and a few fixed viewports.
  • Some minor rendering updates.
  • Ignore viewport setting in RTG mode.
  • Swap red/blue color channel when saving screenshots in BGRA mode.
  • Center amiga display, not crop, when keep_aspect is 1.
  • Strech overscan border to fill screen if keep_aspect is 1.
  • Always set cpu_idle option.

FS-UAE Version 1.1.4 DEV

  • Add fullscreen size and window size as RTG screen modes.
  • Dynamically increase video buffer sizes if necessary.
  • Options added to change video buffer format and internal texture format.
  • Use GL_BGRA as the default video buffer format.
  • Use GL_RGB as the default internal texture format for Amiga video frames.
  • Write information about OpenGL renderer to log file.
  • Hack to correct the output of the autoscale algorithm in some specific situations (some Workbench screens, etc), hack will be updated/removed as necessary.

FS-UAE Version 1.1.3 DEV

  • Fixed crash when accessing the input options menu.
  • Fix rendering of fonts in dialogs.

FS-UAE Version 1.1.2 DEV

  • You can also configure parallel port joysticks from the menu now.
  • Show CD-CDROM drive selector in GUI (for all Amiga models) if CD-ROM drive is enabled.
  • Cloanto ROMs are now properly scanned on startup. No need to specify kickstart_file unless you want to use a non-standard kickstart.
  • Choice between soft and hard reset when choosing “Amiga Reset”; also gives a bit more protection against accidental reset.
  • Fix crash on Linux/Mac when non-existing CD is specified for cdrom_drive_0.
  • No scanlines are rendered in RTG mode unless the new option rtg_scanlines is also set to 1.
  • Quit FS-UAE if Alt+F4 (Cmd+F4) is pressed.
  • Fixed a bug where all subsequent hard drives were mounted read-only if one was mounted read-only.
  • Re-enabled bsdsocket.library for Linux and Mac.
  • Use path resolving function for *_dir path options too.
  • Match more disk names with built-in regexp (for name shortening).
  • Write read configuration key/values to log file (for debugging, no need to send config + log file any longer; just the log file will do).
  • Re-organized the FS-UAE on-screen main menu.
  • Menu font re-drawn a bit smaller and thinner.
  • Use only older OpenGL features, should work fine on OpenGL 1.4/1.5 implementations now (possibly also OpenGL 1.1).
  • Use a texture atlas for GUI elements to reduce the amount of state changes.
  • BEAMCON0 hack for P96 restricted to only setting PAL bit.
  • Support new naming scheme for controller configuration files (used for config files created by new new external controller configuration tool).
  • Added controller configurations: usb_2_axis_8_button_gamepad.ini, (thrustmaster) t_mini_wireless.ini
  • Showing FS-UAE application icon in window menu and application switcher on Windows.
  • Disable most Windows hot keys (the “Windows” key, etc) when running FS-UAE.
  • Disable sticky keys shortcut (and toggle keys etc) on Windows so these don’t interfere with game play.

FS-UAE Version 1.1.1 DEV

  • CDFS fix for lowercase file names.
  • OpenGL performance improvements (avoid unnecessary state changes).
  • Support fullscreen/window mode switcing with alt+return.
  • On Mac/Linux you can press alt+tab to release input focus / mouse grab.
  • On Windows, alt+tabbing also releases mouse grab
  • On Mac/Linux, alt+tab also temporarily switches to window mode if in fullscreen, hold down alt and press alt once more to start cycling through windows as normal (alt+tab already worked on MS Windows).
  • Use "real" fullscreen mode on Linux/Mac now since fullscreen/window switching is implemented.
  • On Mac you can use cmd+tab and cmd+return instead of alt+tab/alt+return.
  • Restricted ugly BEAMCON0 hack to only when rtgmem_size > 0.
  • Restructured file layout in source archive.

 

wstecz28/04/2012 18:02
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