Nowe wersja rozwojowa FS-UAE, czyli całkiem udanego mariażu emulatorów Amigi - UAE (Unusable Amiga Emulator), która z wersji na wersję jest co raz milsza w użytkowaniu. Jeśli ktoś lubi pograć bez deliberowania nad ustawieniami ekranu to FS-UAE jest dla niego:). Nowa wersja dev przede wszystkim przynosi aktualizację kodu z najnowszego WinUAE 2.4.1. Wersja "Plus", która nie jest upubliczniona przez Frode Solheima dodaje prosty frontend - zaczątek większego projektu, który pozwoli bez edycji pliku konfiguracyjnego odpalić emulator z podstawowymi parametrami.
Uwaga, przynajmniej ja zaobserwowałem, że 1.3.4 znów ma problem ze ścieżkami dostępu - albo czekamy na nową wersję, albo kopiujemy wszystko do katalogu floppies lub programu lub... używamy plusa:P
FS-UAE Version 1.3.4
- Merged code from WinUAE 2.4.1.
- Updated translations: it, sr.
- Added new bitmap font characters needed for Italian.
- Removed libcapsimage from fs-uae deb file (can be installed separately as package libfs-capsimage4).
- Removed libcapsimage from the source distribution (due to potential license issues, makes fs-uae package more suitable for inclusion in Linux distributions, etc).
- Tweaked the appearance of some bitmap font characters, especially Z.
- Make sure rom.key is loaded before scanning for roms.
FS-UAE Version 1.3.3
- Use local host file time for file time with mounted virtual hard drives, should fix icon visibility problem with WB 1.3 and mounted directories.
- Included genblitter patch from Mustafa ‘GnoStiC’ TUFAN.
- Build x86_64 version on x86_64 Mac unless arch=i386 arg is given to Makefile .
- Added Serbian translation (courtesy of EAB user Milanchez).
- Updated translations: fr, de.
- Fixed missing translation of KEYBOARD and MOUSE in one setting.
- Replace RIGHT SINGLE QUOTATION MARK (U+2019) with apostrophe when rendering text with bitmap font.
- Updated viewport hack for standard Workbench 2.04 screen
- Cleaned up source code to make diffs against WinUAE shorter and cleaner,
- FS-UAE-specific code is now properly guarded by ifdefs.
- Show a notice when using F11 key in RTG mode.
FS-UAE Version 1.3.2
- Fixed crash on Mac when saving state with mounted folder.
- New option “zoom” to set the initial zoom mode (“F11 mode”).
- New eject menu option for floppies (CD coming later).
- Fixed bug where a wrong disk was disabled (when inserted) in the floppy image list.
- New boolean option “localization” can be set to 0 if you want to disable translations.
- Updated translations: it.
- Added Polish characters to the bitmap font.
- Added Polish translation (courtesy of EAB user olesio).
- Extend the simple bitmap font format to include the first 512 unicode characters.
- Bundled additional shaders: hq2x, scale2x (best with line_doubling=0 and/or low_resolution=1, depending on actual game resolution).
- New options boolean options “low_resolution”, and “line_doubling” to force low-res low-res pixels and disable line doubling) (F11 zoom modes and aspect correction does not work properly in combination with these yet).
FS-UAE Version 1.3.1
- Added several common western european characters to bitmap font.
- Added German translation courtesy of EAB user nexusle.
- Added Italian translation courtesy of EAB user Speedvicio.Added French translation courtesy of EAB user Foul.
- Added some bundled (open-source) shaders: crt, curvature, scanline-3x, heavybloom, simplebloom, edge-detection, lanczos-6tap.
- The new “shader” option can now be used to both specify paths to external shader file, or it can name a bundled shader.
- Marked text in GUI menu entries for translation.
- Added internationalization infrastructure.
FS-UAE Version 1.3.0
- Support XML shader spec 1.1.
- New scaling options (scale_x, scale_y, align_x, align_y), makes it possible to get 1:1 pixel mapping (or 2:1 etc) for your LCD display.
- Write OpenAL debug information to log file on startup.