Nowe wersja rozwojowa FS-UAE, czyli całkiem udanego mariażu emulatorów Amigi - UAE (Unusable Amiga Emulator), która z wersji na wersję jest co raz milsza w użytkowaniu. Jeśli ktoś lubi pograć bez deliberowania nad ustawieniami ekranu to FS-UAE jest dla niego:).
Wersja 1.3.9 wreszcie przynosi oficjalnie ogłoszoną wersję FSUAE+, czyli emulator z gustownym frontendem pozwalającym wybrać podstawowe opcje emulacji (a także skonfigurować pada od tej wersji). Launcher wzbogacił się o automatyczne skanowanie kickstartu w zależności od wybranego modelu AMIGI (niestety kicki muszą znajdować się w folderze moje..dokumenty/FS-UAE/Kickstart i lepiej nie mieć tam podfolderów - skan jeszcze się potrafi zawiesić przy rozbujałych kolekcjach), dodatkowo i pewnie, co najważniejsze, nakładka umożliwia wybór wielu archiwów na raz - koniec z pojedyńczym dodawaniem plików:). Postęp jest widoczny, aczkolwiek te opcje, na które mamy wpływ to wierzchołek góry lodowej mniej więcej tego samego rozmiaru, która zatopiła Titanica;)
FS-UAE Version 1.3.9:
- Fixed a crash due to row map not being updated when reallocating larger buffer after RTG screen mode change.
- Added keyboard emulation for CD32 gamepad -Cursors, Rctrl/Ralt (red), C (red), X (blue), D (Green), S (Yellow), Z (Rewind), A (Forward), Return (Play))
- Do not automatically unpause when exiting menu mode.
- Show overlay icon when emulator is paused.
- Do not automatically grab/ungrab input when pausing/resuming.
- Automatically focus on the last used save state slot (in this session) when entering the save state menu.
- Automatically focus on the current floppy image when entering floppy image list.
- (Launcher) Function to scan for kickstarts, and automatically select kickstart based on Amiga model.
- (Launcher) More Amiga models added.
- (Launcher) Changed GUI in preparation for more features.
- (Launcher) Added clear button to remove floppy from drive.
- (Launcher) Integrated joystick configuration tool.
- (Launcher) Can select multiple floppies at a time and auto-fill drives and floppy list.
FS-UAE Version 1.3.8:
- New option “theme” to specify the name of the theme to load.
- New option “texture_filter” to force nearest filter (for pixel-perfect mapping in combination with scaling options).
- Themes can override sidebar background images.
- Themes can override menu icons (close, volume, etc).
- Themes can override bitmap fonts.
- Themes can include overlay images (with position) to display when floppy drives have activity (when floppy drive led is enabled).
- Themes can include overlay images (with position) to display when floppy drives have disks inserted.
- Option to override background colors.
- Option to to menu text color (headings and normal items).
- Ability to specify an overlay image (such as the one created by Ambermoon).
- Themes can also set FS-UAE options such as shaders and scaling option, for instance useful to set scaling options to make the screen fit an overlay.
- Theme config options can also be specified in regular config files.
- Specify custom images and positions for on-screen leds (for floppy leds etc).
- Also read themes from Documents/FS-UAE/Themes, so it is easier to install / unpack custom themes not bundled with FS-UAE.
- New bundled example theme: ubuntu_12_04 (colors to match Ubuntu theme).
- New bundled example theme: 2x_1920_1080 (for pixel-perfect mapping at 1080p).
- New bundled example theme: and 2x_1920_1080_bezel (same with simple bezel).
FS-UAE Version 1.3.7
- Fixed an input event offset problem causing soft reset to be interpreted as quit and disk swapping to be off by one (1.3.4).
- Merged WinUAE 2.4.2beta1 + FS-UAE compatibility patch.
- Patches to respect CFLAGS/CXXFLAGS/LDFLAGS and compilation tools from environment, courtesy of Philantrop.
FS-UAE Version 1.3.6
- Recreate OpenGL state when resizing window on Mac OS X.
FS-UAE Version 1.3.5
- Compile with JIT on x86 (32-bit) platforms.
- Compiling with -fpermissive (for now).
- Always set comp_trust* to indirect by default.
- Compile with NATMEM_OFFSET defined.
- Ported JIT code from WinUAE, E-UAE and PUAE.
FS-UAE Version 1.3.4
- Merged code from WinUAE 2.4.1.
- Updated translations: it, sr.
- Added new bitmap font characters needed for Italian.
- Removed libcapsimage from fs-uae deb file (can be installed separately as package libfs-capsimage4).
- Removed libcapsimage from the source distribution (due to potential license issues, makes fs-uae package more suitable for inclusion in Linux distributions, etc).
- Tweaked the appearance of some bitmap font characters, especially Z.
- Make sure rom.key is loaded before scanning for roms.
FS-UAE Version 1.3.3
- Use local host file time for file time with mounted virtual hard drives, should fix icon visibility problem with WB 1.3 and mounted directories.
- Included genblitter patch from Mustafa ‘GnoStiC’ TUFAN.
- Build x86_64 version on x86_64 Mac unless arch=i386 arg is given to Makefile .
- Added Serbian translation (courtesy of EAB user Milanchez).
- Updated translations: fr, de.
- Fixed missing translation of KEYBOARD and MOUSE in one setting.
- Replace RIGHT SINGLE QUOTATION MARK (U+2019) with apostrophe when rendering text with bitmap font.
- Updated viewport hack for standard Workbench 2.04 screen
- Cleaned up source code to make diffs against WinUAE shorter and cleaner,
- FS-UAE-specific code is now properly guarded by ifdefs.
- Show a notice when using F11 key in RTG mode.
FS-UAE Version 1.3.2
- Fixed crash on Mac when saving state with mounted folder.
- New option “zoom” to set the initial zoom mode (“F11 mode”).
- New eject menu option for floppies (CD coming later).
- Fixed bug where a wrong disk was disabled (when inserted) in the floppy image list.
- New boolean option “localization” can be set to 0 if you want to disable translations.
- Updated translations: it.
- Added Polish characters to the bitmap font.
- Added Polish translation (courtesy of EAB user olesio).
- Extend the simple bitmap font format to include the first 512 unicode characters.
- Bundled additional shaders: hq2x, scale2x (best with line_doubling=0 and/or low_resolution=1, depending on actual game resolution).
- New options boolean options “low_resolution”, and “line_doubling” to force low-res low-res pixels and disable line doubling) (F11 zoom modes and aspect correction does not work properly in combination with these yet).
FS-UAE Version 1.3.1
- Added several common western european characters to bitmap font.
- Added German translation courtesy of EAB user nexusle.
- Added Italian translation courtesy of EAB user Speedvicio.Added French translation courtesy of EAB user Foul.
- Added some bundled (open-source) shaders: crt, curvature, scanline-3x, heavybloom, simplebloom, edge-detection, lanczos-6tap.
- The new “shader” option can now be used to both specify paths to external shader file, or it can name a bundled shader.
- Marked text in GUI menu entries for translation.
- Added internationalization infrastructure.
FS-UAE Version 1.3.0
- Support XML shader spec 1.1.
- New scaling options (scale_x, scale_y, align_x, align_y), makes it possible to get 1:1 pixel mapping (or 2:1 etc) for your LCD display.
- Write OpenAL debug information to log file on startup.