Świąteczna wersja MAME 0.144u4
MAME 0.144u4 24.12.2011
MAMETesters Bugs Fixed
- 04556: [Interface] Changing INC and DEC inputs, results in .cfg file issue (hap)
- 04569: [Interface] Changing INC in UI menu changes DEC instead (Olivier Galibert)
- 04575: [Interface] [UI] Box no longer drawn around physical DIP locations (Olivier Galibert)
- 04574: [Speed] Many sets in snowbros.c: Graphic and gameplay slowdown (Angelo Salese)
- 04578: [Graphics] mwalk: Graphics corruption after a few seconds of gameplay (Alex Jackson)
- 04572: [Crash/Freeze] Many sets in dynax.c, royalmah.c: Failure to boot/Hang at Post (Angelo Salese)
- 04536: [Sound] flicky, flickys2: Z80 PIO issues causing missing music (hap)
- 03457: [Graphics] choplift: Choplifter (8751 315-5151) scrolling problems (hap)
- 04558: [Gameplay] wboy and clones: 'gameplay smoothness' issue (hap)
- 04576: [Crash/Freeze] geebee, geebeeb, geebeeg: freeze when starting the game (hap)
- 04570: [Crash/Freeze] wof: Black screen (Brian Troha)
- 04562: [Crash/Freeze] All sets in namconb1.c: Failure to boot past post or disclaimer screen (Angelo Salese)
- 04564: [Crash/Freeze] dwex, drgw3 and clones: Access Violation after OK (Angelo Salese)
- 04566: [Sound] rockragej, rockrage, rockragea: Stereo output is not implemented. (Angelo Salese)
- 04563: [Crash/Freeze] thedeep: Access Violation (Angelo Salese)
- 03538: [Sound] salamand, lifefrce, lifefrcej, salamandj: Music is too quiet in Salamander and Lifeforce (Fujix)
- 04565: [Sound] salamand, lifefrce: Reversed Stereo (Angelo Salese)
- 04559: [Documentation] m5draclb: The correct description is "Ooh Aah Dracula Club (Barcrest) (MPU5)".
- 04557: [Documentation] m5bankrl: The correct description is "The Bank Roll (Barcrest) (MPU5)".
Source Changes
- Forte Card improvements: [Roberto Fresca]
- A lot of work on inputs.
- Added DIP locations.
- Lamps documentation and support.
- Added Lamps layout.
- Fixed and simplified inputs. Now Owner, Rental and Credits are proper toggled service keys.
- Improved the button-lamps layout with the half and double addition for betting in the gamble stage.
- Reverse engineering and partially documented the serial EEPROM data.
- Added a clean default NVRAM and serial EEPROM.
- Added company and year notes.
- Added technical notes.
- Adjusted volume levels in nemesis.c to mirror observed levels from PCB recordings for Salamander/Lifeforce. Partially addresses MT Bug #3538 [Fujix]
- Various fixes to California Chase, it currently completes the POST [Grull Osgo]
- Fix to CD-I video code [fgs]
- Preliminary save state support to Naomi / AW / DC driver [Angelo Salese]
- Improved SN76477 interface. [Curt Coder]
- vigilant.c: fix reversed Demo Sounds dipswitch in kikcubic [Alex Jackson]
- Modernized MSM6242 RTC device [Angelo Salese]
- Added incrementing time to MSM6242 device [Angelo Salese]
- Added preliminary IRQ generation to the MSM6242, updated drivers that uses it accordingly and removed various related kludges [Angelo Salese]
- Capcom ZN-1, ZN-2 updates [Team CPS-1]:
- Confirmed and documented game board # for every set
- Properly fixed ROMs labels and locations to match real pcbs
- Marked MASK ROMs in ts2, ts2j as BAD_DUMP, current dumps don't match real pcbs, added a note
- Replaced HR2-01M.3A in strider2 and clones with proper 32MBit dump to match real pcb, 2nd half was cutted out
- Added a more accurate title description to some games
- Added some documentation notes to various sets
- Reordered all sets per release date
- Minor cleanups and fixes
- Properly hooked up MSM6242 device to Super Kaneko Nova System [Angelo Salese]
- Various avt.c progresses, it now properly shows some gfxs [Angelo Salese]
- Removed PC-based sound hack from Mirax [Angelo Salese]
- Fix for 8042kbc.c irq generation, now California Chase correctly accept keyboard inputs [Grull Osgo]
- Softlist support cleanup and addition of compatibility filtering [Miodrag Milanovic]
- Documented MCU ports in The Deep, doesn't work yet due of a MCS51 core bug [Angelo Salese]
- Some progresses with atamanot, got a garbled title screen and realized that the game is heavily protected [Angelo Salese]
- Added, and made Mr. Do! use the U8106 soundchip, which as far as I can tell is 100% identical to the sn76489 non-a, pending further testing. [Lord Nightmare, plgDavid]
- Added a note about pins held high on the Raiden 2 sound Z80. [Lord Nightmare, balrog]
- Converted gamtor.c to use the RAMDAC device [Angelo Salese]
- Hooked up VGA device to Photo Play [Angelo Salese]
- eeprom.c: Changed the 'erase' function to force all data bits of the specified address to 1s. [Wilbert Pol]
- Other improvements to California Chase, it shows Windows 98 logo [Grull Osgo]
- Fixed VGA line compare register masking, makes Windows 98 logo to display correctly [Angelo Salese]
- Fixed irq ack in Itazura Tenshi [Angelo Salese]
- Merged dacholer.c and itaten.c drivers, fixes priority and sprite Y
- positions in Dacholer and Kick Boy [Angelo Salese]
- Added proper ROM labels for Taxi Driver [f205v]
- Various changes for Neo-Geo driver [Johnboy]:
- Marked quizkof MVS AND AES VERSION
- Cleaned up all labels (consistent for all protos now) for prototype sets (in 99.9% of the cases the correct labels are not known) to: proto_ID-XX.XX
- Identified product codes for viewpoint, savager and blazstar
- kotm2p m1/s1 parent/clone fix
- Documentation update
- Reflected changes in internal db to xml (except /* Plane x */ )
New games added or promoted from NOT_WORKING status
- Forte Card (Spanish) [Angelo Salese, Roberto Fresca, Rob Ragon]
- Itazura Tenshi [Team Japump!!!, Hau, Yohji]
New games marked as GAME_NOT_WORKING
- Special Criminal Investigation (Tourvision PCE bootleg) [Mariusz Wojcieszek, Clawgrip, Charles MacDonald, AUMAP]