Przeprowadzkowa wersja MAME 0.144u5, więc nadmieniam już tylko z obowiązku i w między czasie. Istnieje szansa, iż ostatnie zmiany poczynione w tandemie MAME/MESS dadzą trochę do wiwatu twórcom pozostałych klonów, zapewne dopiero za jakąś chwilę pojawią się dystrybucję mame+ i mameUI.
MAME 0.144u5 09.01.2012
MAMETesters Bugs Fixed
- 04594: [Sound] All sets in wiz.c: Missing Sound and/or Music (Darq)
- 04590: [Sound] firebarr: Music randomly blocks on the last sound and plays it forever (Alex Jackson)
- 04589: [Crash/Freeze] mstworld: Access Voilation before OK (hap)
- 04573: [Gameplay] spangbl: Die too quickly during attract mode (timing) (hap)
- 04584: [Crash/Freeze] Various sets in namcob1.c: Failure to boot past post or disclaimer screen (hap)
- 04582: [Gameplay] bkrtmaq quiztou numanath swcourt swcourtj exvania exvaniaj: some games fails to pass selftest or freeze after copyright information (hap)
- 04301: [Sound] cobram3: Game plays using Mach 3 sound effects instead of Cobra Command ones. (Mariusz Wojcieszek)
- 04581: [Gameplay] brapboys: game loops on crc check (hap)
Source Changes
- Fix for inverted RON / REACH buttons in kiwames [Angelo Salese, Fujix]
- Ported PC CGA device emulation from MESS to MAME, and updated Filetto and Tetris (KR) to use it accordingly [Angelo Salese]
- Added proper background hook-up for Tetris KR [Angelo Salese]
- Added preliminary superimposing flag for CGA, and implemented for
- Tetris KR, now it properly mixes between CGA graphics and external background [Angelo Salese]
- Added 'buzzer' sound to Filetto and Tetris KR [Angelo Salese]
- CPS-1 update [Team CPS-1]:
- * Dumped and added MB63B.1A PAL to slammast and clones (Kold666)
- * Fixed mbomberj, mbombrd, mbombrdj Q-Sound ROMs labels and locations, added Q-Sound PALs
- Worked around 0x3d8 VGA reading, and fixed California Chase in using the right VGA card [Angelo Salese]
- Hooked up a proper VGA card for Psychic Force 2012 (waiting for further info about the VGA card used) [Angelo Salese]
- Added Tourvision bios ver. 52 [f205v, Corrado Tomaselli]
- Fixed Atari logo bad colors at POST in Area 51:Site 4 [Angelo Salese]
- Change 'screen' parameter in SCREEN_UPDATE and SCREEN_EOF callbacks to a reference. Remove redundant machine parameter from SCREEN_EOF.
- Remove old vestiges of driver_device video_eof override since it wasn't being used. Update all multi-screen games to use separate functions for each screen (calling into common code where appropriate). [Aaron Giles]
- i8251: Implemented transmit and receive data callbacks [Barry Rodewald]
- arm7: implemented MMU permission faults [Tim Schuerewegen]
- arm7: return correct MMU ID Code register values for ARM920T/ARM7500 [Tim Schuerewegen]
- s3c24xx: lots of changes for future Happy Fish 302-in-1 and Palm Z22 (mess) drivers [Tim Schuerewegen]
- chdman: fixed -extractcd of images with postgaps. CHDs do not need
- reconversion, this was an -extractcd problem only. [R. Belmont]
- Implemented every single documented x87 co-processor opcodes in 386+ CPU cores [Angelo Salese]
- Converted bitmap_t and rectangle into proper classes. Replaced BITMAP_ADDR* macros with bitmap->pix* functions, and moved bitmap_fill() to bitmap->fill() among other similar changes. Bitmap fields now only available via accessors. Replaced sect_rect with &= and union_rect with |= operators for rectangle classes. Some general cleanup as a result of these changes. [Aaron Giles]
- Implemented generic functions for RDMSR and WRMSR opcodes in Pentium CPU core (i.e. no MSR is actually hooked up so far) [Angelo Salese]
- Hooked up device in Savage Quest, dies at floppy error [Angelo Salese]
- Hooked up devices for X-Tom 3d, gets to BOOT error if you soft reset once [Angelo Salese]
- segae.c: Updated driver to use the implementation from
- src/emu/video/315_5124.c and modernized driver.
- [Enik Land, Wilbert Pol]
- Bulk converted cliprect * to cliprect & across the system. This makes cliprects mandatory everywhere. In general, cliprects were being correctly passed through the video side of most drivers already, so it is mostly a semantic change. Note that with my previous change, bitmaps have cliprects, so if you just want to clip to the bitmap's boundaries, pass bitmap->cliprect() instead of NULL (which is no longer permitted). [Aaron Giles]
- 68HC05: CLR instruction should not affect the carry flag. Verified with Freescale programmer's manual. [R. Belmont]
- Hooked up basic devices in Queen and Midway Quicksilver HWs [Angelo Salese]
- mcr.c: added twotiger stereo 8-track tape sample playback [italie, Mr. Do, hap]
- Bulk conversion of bitmap_t * to bitmap_t &. With this change the parameters for the global SCREEN_UPDATE callback match the parameters for the driver_device version. Added allocate() and deallocate()
- methods to bitmap_t to permit cleaner handling of bitmaps in drivers and modern devices. [Aaron Giles]
- m680x0: fix case where the MMU trashed memory [R. Belmont]
- Removed machine.generic.tmpbitmap, VIDEO_START(generic_bitmapped), and SCREEN_UPDATE(generic_bitmapped). In their place, each screen_device now maintains a default bitmap which is automatically copied to the screen on each update if no SCREEN_UPDATE function is provided and if no driver_device::video_update override is present. This bitmap can be found by querying the screen's new default_bitmap() method. [Aaron Giles]
- Hooked up devices and flash loading for Funky Ball, game currently dies at a Voodoo color DAC register check [Angelo Salese]
- Removed old C-based interface to astrings. astring exists only as a class now. Updated all stragglers (mostly tools) to use the class form. [Aaron Giles]
- [MCS48] Fixed I8021/I8022 clock divider. [Curt Coder]
- CPS-3 update [Team CPS-1]:
- * Dumped and added Street Fighter III 3rd Strike Euro BIOS, unlocked
- 2 new sets
- * Reordered all sets per release date
- * Minor fixes
- ARM7: Fixed 39-in-1 booting. [Tim Schuerewegen]
- aquarium.c: removed region hack, fixed offtune music, fixed testmode [hap]
- chdman: don't be case sensitive on the input type extension [R. Belmont]
- OS/2 updates [KO Myung-Hun]
- Fix four spc700 opcodes which didn't disassemble correctly [kevtris]
- i386: Moved stack changes to be after protection checks in RETF and IRET Made ARPL protected mode only Added protection checks when MOVing to a segment register. [Barry Rodewald]
- Added delayed interrupts in idectrl to enable booting on some older bioses [Carl]
- scsihd.c: Get sector size from CHD metadata to support old 256
- bytes/sector SASI drives, and allow hard disk image subdevices. [Curt Coder]
- started converting steppers to simulate actual behavior in a more logical way, rather than using hardcoded tables [J. Wallace]
- PGM driver cleanups. [David Haywood]
- Rainbow Island driver cleanups + rename to avoid mess conflict [David Haywood]
- Improved puzzli2 protection simulation [iq132]
- uiimage/diimage: Dumbify the menus and add a control layer [O. Galibert]
New games added or promoted from NOT_WORKING status
- Quizard 1.8 [Klaus Sommer, Team Europe, The Dumping Union]
- Quizard 2.3 [Klaus Sommer, Team Europe, The Dumping Union]
New clones added
- Rival Schools: United By Fate (Euro 971117) [Corrado Tomaselli, The Dumping Union]
- Street Fighter III 3rd Strike: Fight for the Future (Euro 990608) [Layne, Smitdogg, The Dumping Union]
- Street Fighter III 3rd Strike: Fight for the Future (Euro 990512) [Layne, Smitdogg, The Dumping Union]
New games marked as GAME_NOT_WORKING
- USA Pro Basketball (Tourvision PCE bootleg) [Clawgrip]
- Thunder Blade (Tourvision PCE bootleg) [Clawgrip]
- Power League IV (Tourvision PCE bootleg) [Clawgrip]
- Rastan Saga II (Tourvision PCE bootleg) [Clawgrip, AUMAP]
- Quizard 3.4 [Klaus Sommer, Team Europe, The Dumping Union]
- Virtuality SU2000 [Phil Bennett, SailorSat]
- 7 Smash [Yohji, Smitdogg, Charles MacDonald, The Dumping Union]