Micro64, emulator Benjamina Rosseaux, który należy do udawaczy z grupy "cycle exact", czyli o wysokim stopniu odwzorowania pracy orginalnej maszynki, niestety dokładność wymaga mocy, więc i do wygody jest potrzebny w miarę silny komputer.
Wersja warta odnotowania ze względu na zmodyfikowany moduł emulacji PAL (ustawień prawie tyle ile w HLSL w MAME:))
Yie Ar Kung-Fu II w pełnej emulacji PAL (full GPU), niestety kosztem prędkości - tylko 40FPS (Ati5770/W7x64)
Version: 1.00.2012.06.24 Build 692 SVN revision: 2273
Date: 24. June 2012 Time: 15:21 UTC
- Implemented new PAL emulation with true virtual PAL signal encoding, signal bandwidth filtering and decoding and with emulation of the VIC NMOS glitches (which are applied to the Y/luminance YUV channel) and it includes an cool looking CRT monitor simulation. A current very good midrange or highend graphic card is needed for this new PAL and CRT monitor emulation, so don't even bother to try with an low end or bad midrange graphics card, CPU-integrated GPU, APU or chipset graphics. And it is maybe only for NVIDIA graphics cards, because I've no AMD/ATI graphics card for testing & debugging.
- Refactored video settings option menu with an more cleaner structure
- Added a workaround for corrupt PSID tune files, whom don't reset the volume register at start in an right way
- Fixed SID digi boost
- Fixed SID SINC resampling
- "SSEized" SID SINC resampling and prepared these code parts for "AVXiziation"