Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6325
- Make writeToBackLog private to DSPIntExtOps.cpp (JIT variants of 'l and 'ln are disabled and broken as is)
- Make zeroing of the backlog conditional on doing an interpreter fallback and do it at a few more places
- Fix selection of cleanup for extended opcodes.
- Fix the DSP unit tests to correctly emit the function prolog/epilog (else EBX wouldn't be saved)
- Add a few more DSP unit tests
r6324
- Attempt to fix real wiimote delay issues experienced by some. (Issue 3428)
r6323
- Only enable shader dumping in Debug/DebugFast builds since the required information isn't available in Release builds due to performance reasons.
r6322
- DX9, Debugger: Implement pixel/vertex shader and texture dumping.
r6321
- Remove vestiges of standalone memcard manager build.