Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
DolphinEmu r6474
- Even tinier commit. I hope nobody around here has a problem with those.... :P Just hiding the 3D Vision option for DX11 and OGL instead of greying it out.
DolphinEmu r6473
- DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
- DX11: Fix a DX11 debug runtime error caused by the vertex shader output signature and the pixel shader input signature not matching if per-pixel lighting is disabled. Someone forgot disabling those pixel shader parameters ;P
- DX11: Enable use of dynamic textures wherever possible.
- DX9: Remove two unnecessary TODOs. Someone forgot removing those since they've been obsolete for a long time ;P
- Anyway, at least working mipmap
DolphinEmu r6471
- Tiny commit. Just re-added 3D Vision to the config dialog. Hope nobody minds, I made sure it gets greyed out and all that. Sorry about my lack of commits, got another ongoing project that's gotten me a bit hooked.
DolphinEmu r6470
- Corrected the FIFO breakpoint clause in the FIFO loop. This fixes Super Monkey Ball: Banana Blitz, Super Monkey Ball: Step & Roll and Pokemon XD.