Gekko Revision: 38
Author: ShizZy247 Date: 8 marca 2012 04:56:32
- Removed duplicate commit of sdl1.3
Revision: 37
Author: ShizZy247 Date: 8 marca 2012 04:44:39
- Removed include of version.h
Revision: 36
Author: ShizZy247 Date: 8 marca 2012 04:38:37
- Changed version.h generation to use gen_version_h.exe in utils
Revision: 35
Author: ShizZy247 Date: 8 marca 2012 04:36:00
- Added binary version.h generation to remove Python dependency
Revision: 34
Author: ShizZy247 Date: 8 marca 2012 03:50:07
- Switching default SDL to SDL1.2, the update to 1.3 will take place in the future
Revision: 33
Author: ShizZy247 Date: 8 marca 2012 03:49:19
Revision: 32
Author: ShizZy247 Date: 8 marca 2012 03:41:55
- Adding latest release of SDL1.2 to the tree
Revision: 31
Author: ShizZy247 Date: 8 marca 2012 03:41:20
- Adding latest release of SDL1.2 to the SVN
Revision: 30
Author: NeoBrainX Date: 8 marca 2012 03:04:27
- Use uintptr_t instead of u32 in gx_texture.cpp
Revision: 29
Author: ShizZy247 Date: 8 marca 2012 03:02:43
- Commented out/disabled anything non-essential that uses HANDLE (Windows-shit)
Revision: 28
Author: ShizZy247 Date: 8 marca 2012 02:40:44
- Change to VirtualProtect flags - gets recompiler marginally working again. See issue #1
Revision: 27
Author: ShizZy247 Date: 7 marca 2012 06:06:09
- Added generation of version.h file via a Python script (Python not required to build, but it's obnoxious if you don't have it!)
Revision: 26
- Author: ShizZy247 Date: 7 marca 2012 05:41:46
- Changed apploader to use uintptr_t for uintptr_t
Revision: 25
Author: ShizZy247 Date: 7 marca 2012 05:32:55
- Updated version.h to define __BUILD__
Revision: 24
Author: ShizZy247 Date: 7 marca 2012 05:16:17
- Changed AppLoaderPrint to be int type
Revision: 23
Author: ShizZy247 Date: 7 marca 2012 05:08:45
- Changed references of (u32)(u32*) to (uintptr_t)
Revision: 22
Author: ShizZy247 Date: 7 marca 2012 04:56:42
Revision: 21
Author: ShizZy247 Date: 7 marca 2012 04:56:23
- Added misc_utils to common project
Revision: 20
Author: ShizZy247 Date: 7 marca 2012 04:56:00
- Added comment header to common.h
Revision: 19
Author: ShizZy247 Date: 7 marca 2012 04:55:36
- Replaced Sleep with SDL_delay for portability
Revision: 18
Author: ShizZy247 Date: 7 marca 2012 04:50:31
- Replaced _strlwr_s with a custom LowerStr function from misc_utils
Revision: 17
Author: ShizZy247 Date: 7 marca 2012 04:49:27
- Created a misc_utils file for common functions that don't belong anywhere else
Revision: 16
Author: ShizZy247 Date: 7 marca 2012 04:14:28
- Removed include of emu_win.h (not needed)
Revision: 15
Author: ShizZy247 Date: 7 marca 2012 04:03:07
- Ported gcm.cpp to standard file IO for our unix friends :) deprecating gcm_dmp.cpp -> if you need this, port it to! (I don't think we need it)
Revision: 14
Author: NeoBrainX Date: 6 marca 2012 22:18:20
- Add CMake build system for non-Windows platforms.
Revision: 13
Author: NeoBrainX@gmail.com Date: 6 marca 2012 20:02:48
- Fix compiling hle_general.cpp on gcc/x64.
- Replace ZeroMemory usage with memset.
Revision: 12
- Author: NeoBrainX@gmail.com Date: 6 marca 2012 19:53:42
- Make cpu_int.h compile fine with gcc.
Revision: 11
Author: ShizZy247 Date: 6 marca 2012 00:12:06
- Added version.h to the project
Revision: 10
Author: ShizZy247 Date: 6 marca 2012 00:11:38
- Fixed typo in xml.h header description
Revision: 9
Author: ShizZy247 Date: 6 marca 2012 00:10:37
- Added option to ignore recompiler for non-Windows builds
Revision: 8
Author: ShizZy247@gmail.com Date: 5 marca 2012 02:26:38
- removed a user-specific game
Revision: 7
Author: ShizZy247@gmail.com Date: 5 marca 2012 02:24:37
Revision: 6
Author: ShizZy247@gmail.com Date: 5 marca 2012 01:21:56
- initial commit of new project source
Revision: 5
Author: ShizZy247@gmail.com Date: 5 marca 2012 01:05:37
Revision: 4
Author: ShizZy247@gmail.com Date: 5 marca 2012 01:05:12
- Moved trunk of v0.30 into a branch
- Added: /branches/gekko-release-0.30 (Copy from path: /trunk, Revision, 3)