Dzisiaj to już drugi test bety tej mutacji emulatora Nintendo 64 - 1964, poprawki to całkiem miła i odczuwalna ilość zmian, która uprzyjemni nam odkurzenie takich tytułów jak PokeMon Stadium, TopGear Rally czy też South Park.
1964mod v1.4.5beta 3 05 09 2011
- New and improved speed hacks:
- improved game sound quality by increasing audio cycle and reducing audio delay
- improved frame speedup algorithm
- based on Video and R4300i resource usage level
- improved frameskipping algorithm
- based on Video and R4300i resource usage level
- improved audio counter synchronization
- improved existing timer counter speed hack
- reduce counter targets check for immediate timer counter countdown
1964mod v1.4.5beta 2 05 09 2011
- Try out some Audio changes:
- fix Top Gear Rally missing sound/flickering video (BGM=10,SFX=2,volume=high)
- fix Pokemon Stadium 2 cracking sound when using CF1 or 2 with 1964Audio
- improve South Park Rally intro audio and video synchronization (98%)
- Improve existing timer speed hack
- Tweak the Audio and Video "k" value
- Remove Azimer old fix for Banjo-Kazooie
- Enhance frame limiter speedup stability and add new immediate timer counter countdown check
- Change default input plugin to "NRage_DInput8_V2_2.1a.dll"
- Replace "UsingInternalVideo" with an emuoptions and codes cleanup
- Fix Rom Browser window with zero column enabled on initial 1964mod startup
- the first 5 columns of Rom Browser window will be automatically enabled on emu startup
- Fix old gui timer which timeout easily which last for entire emu session
- create new gui timer for each game session
- kill new gui timer at the end of each game session
1964mod v1.4.5beta 30 08 2011
is the next release comprising of the following bugfixes and enhancements.
Core Changes & Fixes
- Try out some changes to timer event codes
- fix Banjo-Tooie(U) random intro cutscene hang
- fix Body Harvest intro / in-game hang (no need to use RAW input)
- Fix a regression bug in ListView column items from an earlier BoxArt fix
- Enhance ListView Column checks using status info from ini
- Enhance GameName column detection using status info from ini
- Enhance emu window placement and sizing stability and robustness
- Fix "out of focus" romlist selection mark for the following :
- close ROM
- exit the emu
- "Plugins" dialog box
- "Folders" dialog box
- "Window" dialog box
- "RomInfo" dialog box
- switch to BoxArt window
- "Cheat Codes" dialog box
- specific plugin dialog box
- "Rom Browser" dialog box
- "About 1964mod" dialog box
- "ROM Properties" dialog box
- "About Warranty" dialog box
- refresh (Ctrl-L) romlist or BoxArt window
Plugin Changes & Fixes
- -
Other Changes & Fixes
- Fix wrong statusbar msg for rom loaded when same internal name for different roms are loaded in succession e.g. Perfect Dark
- Game ini tweaking for V/Is max speed using "Delay DMA, SI and AI" or "Delay DMA and AI" as default
- Remove Hacktarux Banjo-Tooie hack for N64 Boot
- Fix game ini setting for Beetle Adventure Racing(E) for
- in-game hang when car crash into another object with force e.g. car, house etc
wstecz05/09/2011 23:56