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[SEGA] DGEN 1.30 także dla Windows

[1] @ !!! Niedziela, 11 Marca 2012 22:48 CET [11-03-2012 22:41 CET]

[SEGA] DGEN 1.30 także dla Windows

DGEN - emulator konosli SEGA MEGADRIVE w końcu dorobił się portu pod okienka - do pobrania wersja x32 i x64. Emulator w wersji pierwotnej powstał z myślą o linuksie, stąd należy się spodziewać typowo linuksowego podejścia do tematu. W zamian DGEN posiada całkiem miłe filtrowanie ekranu, możliwość używania kodów GameGenie i przyjemność tworzenia własnych plików konfiguracyjnych;)

Features

  • Game Genie/Hex codes support
  • PAL/NTSC, fullscreen modes
  • Joypad / joystick support
  • OpenGL textured video output
  • Portable (64‐bit, endian safe), runs in Windows using MinGW
  • Screenshots, demos recording and playback
  • Musashi and StarScream (x86‐only) CPU cores
  • CZ80 and MZ80 (generic and x86‐only versions)
  • 16‐bit, 8000 to 48000Hz sound output
  • Support for 8, 15, 16, 24 and 32 bpp modes
  • Archived/compressed ROMs support
  • M68K debugger (contributed by Edd Barrett)
  • hqx and scale2x scaling filters

DGEN v1.30 <- v1.29

  •  * Screenshots can be taken either from the raw MD video output or the rendered screen (now the default) using bool_raw_screenshot.
  •  * Fixed 24 bpp (3 Bpp) video output on little endian machines. 15 bpp mode  was also broken and has been fixed, even if no one use this.
  •  * Improved MinGW (Windows) support. There is now a -m option to prevent  it from detaching from its console during startup.
  •  * Fixed buggy automatic info bar font size.
  •  * Internal debugging can be enabled with --enable-debug.
  •  * Major video initialization refactoring which among other things allows  the screen to be reconfigured on the fly.
  •  * Improved archived ROMs support. DGen/SDL is now able to read ZIP files properly.
  •  * OpenGL: lower CPU usage somewhat using different texture parameters and dropping byte swapping support.
  •  * Support any number of ROMs on the command-line. DGen switches to the  next one instead of exiting.
  •  * Implement a prompt to interactively configure DGen and issue commands (load and unload ROM files for instance, which was previously not  possible). This prompt supports history, completion and line editing.
  •  * Keys can now be unbound using empty definitions.
  •  * Added RC variables for video Hz, PAL mode and region configuration.
  •  * Rendered screen is now scaled by a factor of 2 by default.
  •  * Fixed joystick issues. bool_joystick is also enabled by default.
  •  * The default ROM path can be configured using str_rom_path.
  •  * When OpenGL fails to initialize, DGen fallbacks to non-OpenGL instead  of exiting.
  •  * Added CTV filter "swab" to replace bool_opengl_swap. It can be enabled using bool_swab.
  •  * Added volume control keys and RC variable int_volume.
  •  * Added bool_autoconf. This enables DGen to save its current configuration to dgenrc.auto before exiting. Editing dgenrc directly isn't necessary anymore.
  •  * Added splash screen so DGen has something other than a black screen to display when no ROM is loaded.
  •  * Added debugger support. This debugger fully supports M68K watch points, break points, memory dumping, registers dumping and disassembly, but can currently only dump Z80 registers. It's available when compiled with  --enable-debugger and is triggered by pressing "`".
  •  * CTV filters can now be stacked. This stack is managed using the commands "ctv_push", "ctv_pop" and "ctv_none" at the prompt.
  •  * Added FPS counter. Can be enabled with bool_fps.
  •  * hqx: fixed 16 bpp and added 24 bpp support to hq2x, added 16 bpp and 24 bppsupport to hq3x and hq4x. hqx has also been entirely refactored.
  •  * hqx initialization isn't done at startup anymore, only when hqx is enabled.
  •  * Added support for non-QWERTY keyboards. Keyboard symbols are now the same as those used in the configuration file. Non-ASCII symbols must be entered in UTF-8. The shift modifier cannot be used with keys that generate symbols anymore.
  •  * Imported scale2x filters. These filters are much faster than hqx and also look pretty nice. They are available for 15, 16 and 32 bpp.
  •  * Many other minor bugfixes as usual.
wstecz11/03/2012 22:48
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