Riccardom wrzucił na sourceforge wersję emulatora NINTENDO DS - DeSmuSe dla maczka, bo naprawdę sporej ilości poprawek dla tego systemu (czego nie widać w changelogu, ale naprawdę to było parenaście sporych rewizji), było to konieczne.
0.9.7
- General/Core:
- bug: fix more IPC FIFO errors
- bug: import more save files correctly
- bug: don't autopatch already-patched roms
- enh: vfat support for slot-1 devices
- enh: emulate temperature register
- enh: add paddle emulation
- Graphics:
- bug: fix occasional crash from uninitialized blending table
- bug: fix some 2d alpha blending cases resulting in white screens
- bug: fix VRAM_I B_OBJ mirroring and fix sprites rendering across the end of vram
- enh: better support for line segment "polys" by detection and special rendering logic
- enh: opengl: support quad primitives
- enh: opengl: support rear-plane/ClearImage emulation (fixes many graphics)
- Windows:
- bug: fix a long-standing loadstate crash
- bug: fix lag frame accounting
- enh: preliminary support for varying stylus pressure
- enh: add [Display] Show Console=1 to ini file
- enh: more graceful cheat parsing and add some hotkeys
- enh: add 5x window size
- enh: add big endian and 20.12 toggle to memview and ramwatch
- enh: improve FPS throttle feedback and granularity
- enh: add lua menu API
- enh: hud font switching
- Cocoa:
- enh: Big update to cocoa frontend (rogerman)
- Cli:
- enh: better fps limiting (Thomas Jones)
- Gtk:
- enh: add SPU mode selection (Tobias Jakobi)
wstecz30/04/2011 18:39