Micro64, emulator Benjamina Rosseaux, który należy do udawaczy z grupy "cycle exact", czyli o wysokim stopniu odwzorowania pracy orginalnej maszynki, niestety dokładność wymaga mocy, więc i do wygody jest potrzebny w miarę silny komputer.
Micro64 Version: 1.00.2012.07.06 Build 709 SVN revision: 2759
Date: 06. July 2012 Time: 06:35 UTC
- Fixed menu and idle wait timer bug after the change at build 708, which has caused full CPU time
Version: 1.00.2012.07.06 Build 708 SVN revision: 2735
Date: 06. July 2012 Time: 02:48 UTC
- Added "Double buffer..." and time step resolution synchronization settings for low latency gaming with much shorter input lag times than before. It has 5ms (200Hz), 10ms (100Hz) and 20ms (50Hz) input query time interval/frequency modes now than only 20ms (50Hz) as before. You should disable double buffering (and maybe enable VSync) then also, for to avoid the big output latency part of this lag issue. And it's highly experimental yet. :)