Wielkie czyszczenie repozytorium emulatora rodziny konsol NINTENDO - GameBoy Advance, GameBoy Color, GameBoy Classic - VisualBoy Advance - M wzbogaconego o opcję ReRecordingu. Usunięto [8].24 i [7].24.
VBA ReRecording[SVN 451]
Author: aquanull | Date: 9 listopada 2012 19:43:39
- Fixed file inclusion and build output.
- Fixed some out-of-range issues with RAM Search/Watch.
- Small changes in flash initialization.
- Some other minor changes.
VBA ReRecording[SVN 450]
Author: aquanull | Date: 4 listopada 2012 20:25:29
- Fixed MSVC2010 compiling... how did they break it?
VBA ReRecording[SVN 449]
Author: aquanull | Date: 4 listopada 2012 18:27:25
- All the three branches merged into one.
- Now you can #define/#undef USE_GB_CORE_V7 and/or USE_GBA_CORE_V7 to choose which cores to compile.
- SDL support might be broken again.
VBA ReRecording[SVN 448]
Author: aquanull | Date: 4 listopada 2012 18:26:57
- Restructured sound code.
VBA ReRecording[SVN 447]
Author: aquanull | Date: 4 listopada 2012 18:26:27
- Fixed GB time_t problems.
- Fixed emulator version problems.
VBA ReRecording[SVN 446]
Author: aquanull | Date: 4 listopada 2012 18:24:12
- Restructured some code.
- Fixed a buffer overflow bug in GBASound.cpp when reading/writing a savestate.
VBA ReRecording[SVN 445]
Author: aquanull | Date: 4 listopada 2012 16:00:02
- Some clean-ups.
VBA ReRecording[SVN 444]
Author: aquanull | Date: 4 listopada 2012 15:51:41
- Shouldn't we just remove all of those outdated files as the VBA-M team did?
VBA ReRecording[SVN 443]
Author: aquanull | Date: 4 listopada 2012 15:18:02
- Updated nasm.exe... Whose idea was this to redistribute nasm.exe?