Pojawiła się nowa odsłona całkiem interesującej wtyczki do emulatorów konsoli PSX odpowiedzialnej za wyświetlanie obrazu. Fana emulacji szaraczka zachęcam do odwiedzenia strony domowej projektu - znajdziecie tam całkiem pokaźny zestaw narzędzi i informacji o bebechach PSX.
- Texture cache:
- Enable emulation of the PSX GPU texture cache.
- Interlace half rate:
- Refresh interlace as full frames, and not one field at a time.
- Progressive double scan:
- Render each line twice to avoid black empty lines.
- Bright scanlines:
- Render scanlines with half brightness instead of black.
- No scale:
- Render centered unscaled image (=fast but small).
- Limit frame rate:
- Limit the framerate to 50/60 frames per second.
- New GPU:
- Emulate the new (v2) GPU as used in later (common) PSX models.
- Display type:
- Select emulated display type. Affects visible resolution.
History:
- 1.8 (2014-05-10): Fixed VRAM masking. Improved status emulation.
- 1.7 (2014-05-02): Fixed overlapping VRAM moves. Added IRQ emulation. Improved status emulation (field, odd/even).
→ NOWSZY [PSX] AmiDog's GPU Plugin v1.10
The options:
- New GPU: Emulate the new (v2) GPU as used in later (common) PSX models.
- Texture cache: Enable emulation of the PSX GPU texture cache.
- Interlace half rate: Refresh interlace as full frames, and not one field at a time.
- Progressive double scan: Render each line twice to avoid black empty lines.
- Bright scanlines: Render scanlines with half brightness instead of black.
- No scale: Render centered unscaled image (=fast but small).
- Limit frame rate: Limit the framerate to 50/60 frames per second.
- Full screen: Use full screen instead of window.
- Full screen scaling: Choose how to scale the image in full screen mode:
- None (centered)
- Full height
- Full width & height
- Display type: Select emulated display type. Affects visible resolution.
History
- 1.10 (2014-12-29): Fixed offset emulation. Use Direct3D if available.
→ NOWSZY [PSX] AmiDog's GPU Plugin v1.9
History:
- 1.9 (2014-07-26): Fixed rendering to 15bit/16bit screens. Allow pause/resume.
→ [PSX] AmiDog's GPU Plugin v1.6
- Texture cache:
- Enable emulation of the PSX GPU texture cache.
- Interlace half rate:
- Refresh interlace as full frames, and not one field at a time.
- Progressive double scan:
- Render each line twice to avoid black empty lines.
- Bright scanlines:
- Render scanlines with half brightness instead of black.
- No scale:
- Render centered unscaled image (=fast but small).
- Limit frame rate:
- Limit the framerate to 50/60 frames per second.
- New GPU:
- Emulate the new (v2) GPU as used in later (common) PSX models.
- Display type:
- Select emulated display type. Affects visible resolution.
History:
- 1.6 (2014-01-01): Added display option.
- 1.5 (2013-12-31): Texel cache fixes. Cleanups.
- 1.4 (2013-09-07): XY-flip (mirror) emulation (v2 only). Fixed tpage bug. Texture cache improvements. Improved status emulation.
- 1.3 (2013-08-23): Added emulation of new GPU version (v2).
- 1.2 (2013-07-01): Optimized display code.
- 1.1 (2013-06-29): Optimizations. Handle 24-bit mode. Use DirectDraw. Bugfixes.
- 1.0 (2013-06-03): First release.
wstecz18/05/2014 23:18