Oficjalna wersja emulatora GenPlus-GX w postaci wkładu dll biblioteki libretro, którą można używać np. poprzez frontend RetroArch,
genplus-gx[SVN 873]
Author: ekeeke31 | Date: 18 czerwca 2014 23:02:38
- Updated latest builds
genplus-gx[SVN 866]
Author: ekeeke31 | Date: 5 kwietnia 2014 14:37:32
- [libretro] added current Win32 build to repository
genplus-gx[SVN 864]
Author: ekeeke31 | Date: 5 kwietnia 2014 14:25:07
- [libretro] added support for Master System homemade multitap
genplus-gx[SVN 862]
Author: ekeeke31 | Date: 5 kwietnia 2014 00:43:43
- [libretro] fixed typo
genplus-gx[SVN 861]
Author: ekeeke31 | Date: 5 kwietnia 2014 00:35:27
- [libretro] fixed core resolution changes detection
genplus-gx[SVN 857]
Author: ekeeke31 | Date: 1 kwietnia 2014 20:13:51
- [libretro] synced with github repository
genplus-gx[SVN 855]
Author: ekeeke31 | Date: 2 marca 2014 17:47:44
- [libretro]
- - fixed framebuffer size for PAL interlaced mode
- - added support for in-game resolution changes through RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO
genplus-gx[SVN 847]
Author: ekeeke31 | Date: 17 grudnia 2013 17:08:38
- [libretro] synced with latest github pull request
genplus-gx[SVN 845]
Author: ekeeke31 | Date: 1 grudnia 2013 13:32:23
- [libretro] fixed configurable YM2612 DAC quantization option
genplus-gx[SVN 844]
Author: ekeeke31 | Date: 27 listopada 2013 23:08:52
- [libretro] improved libretro implementation
- .added support for .mdx ROM files
- .added missing core settings (system hardware, region, lock-on, multitap, master system FM,...)
- .fixed viewport width when NTSC Filter is enabled with Mega Drive or Mega CD games using H-32 mode
- .code cleanup
genplus-gx[SVN 809]
Author: ekeeke31 | Date: 1 lipca 2013 22:09:48
- [libretro] synced with github repository
genplus-gx[SVN 790]
Author: ekeeke31 | Date: 17 czerwca 2013 22:40:07
- [libretro] synced with github repository
genplus-gx[SVN 787]
Author: ekeeke31 | Date: 17 czerwca 2013 02:00:10
- [libretro] fixed compilation issues & removed unused code
genplus-gx[SVN 780]
Author: ekeeke31 | Date: 16 czerwca 2013 22:32:48
- [libretro] synced with github repository
genplus-gx[SVN 771]
Author: ekeeke31 | Date: 19 kwietnia 2013 16:55:53
- [libretro] synced with github repository
genplus-gx[SVN 765]
Author: ekeeke31 | Date: 19 kwietnia 2013 16:29:15
- [libretro] fixed retro_reset function: using soft-reset is not safe as it doesn't reset the whole system (RAM, VDP, etc)
→ NOWSZY [SMD] LibRetro - Genplus-gx 1.7.4.x SVN889
genplus-gx [SVN 889]
Author: ekeeke31 | Date: 17 sierpnia 2014 18:32:00
- [libretro] added core options for inverting MD Mouse Y-axis (needed by Populous II) & showing lightgun crosshair
genplus-gx [SVN 888]
Author: ekeeke31 | Date: 17 sierpnia 2014 17:15:44
- [libretro] fixed MD Mouse Y-axis & added support for XE-1AP second stick (bi-directional)
genplus-gx [SVN 886]
Author: ekeeke31 | Date: 17 sierpnia 2014 14:54:40
- [libretro] improved LightGun, Terebi Oekaki & Pico pointer precision
genplus-gx [SVN 882]
Author: ekeeke31 | Date: 9 sierpnia 2014 19:08:03
- [libretro] added support for MD Mouse, lightguns (Menacer, Justifier, Light Phaser), analog devices (Paddle, Sports Pad, XE-1AP) & PICO tablet
genplus-gx [SVN 881]
Author: ekeeke31 | Date: 9 sierpnia 2014 18:59:34
- [libretro] synced with Github repository
→ NOWSZY [SMD] LibRetro - Genplus-gx 1.7.4.x SVN878
genplus-gx [SVN 878]
Author: ekeeke31 | Date: 20 lipca 2014 23:28:53
- [libretro] synced with github repository
genplus-gx [SVN 877]
Author: ekeeke31 | Date: 14 lipca 2014 16:22:09
- [Wii] fixed support for 3rd-party classic controllers with invalid calibration settings (continued)
genplus-gx [SVN 876]
Author: ekeeke31 | Date: 14 lipca 2014 16:06:20
- [Wii] fixed support for 3rd-party classic controllers with invalid calibration settings
genplus-gx [SVN 875]
Author: ekeeke31 | Date: 7 lipca 2014 23:14:16
- [Gamecube/Wii] fixed lightgun crosshair & CD leds positionning when using NTSC filter
genplus-gx [SVN 874]
Author: ekeeke31 | Date: 6 lipca 2014 20:59:10
- [Core/VDP] improved Mode 5 sprite parsing accuracy (verified on real hardware)