DeathDroid (emu1964, project64 i parę innych projektów, w których macza palce) stworzył repozytorium GIT i założył wątek dla specjalnej wersji pluginu gfx dla emulatorów Nintendo64 - RiceVideo, który oprócz typowej roli, posiada także przyjemną cechę - pozwala na podmianę tekstur w grach - dzięki czemu gry wyglądają o niebo lepiej.
Upublicznienie Rice Video Community (znany jako defaultowy plugin graficzny emu1964 - 1964Video), ma pozwolić na szybszy postęp prac nad tym rozwiązaniem, w wątku na emuTalk można podyskutować, zgłosić swoje uwagi i pomóc w praca deweloperskich.
Version 0.3
- New version now available, it contains a few fixes here and there, fixes some weird graphical glitches, should improve general stability. Also should render some more things than previous version. Plugin still has a long way to go but will hopefully get there one day.
→ [N64] Eksperymentalny Rice Video Community 0.3
Version 0.3
- The main feature of this version is that it includes support for pillarboxing and extended widescreen rather than stretching
Please let me know how these features work, I know that the hud can be seriously screwed over in extended widescreen mode. More interested in whether they make much of a difference or anything.
Version 0.2.2
- All commits since, Jun 03, 2013
| death-droid 08-08-2013 02:19:15
| death-droid 08-08-2013 02:09:26
| death-droid 26-07-2013 20:57:44
| death-droid 26-07-2013 16:00:06
Version 0.2.1
-
fixed the caching up now, completely forgot to actually allocate space for the filenames and foldername when the cache.ini was read
Version 0.2
- The main addition of this release is quite simply it now stores all the information we get from our images that we need. Meaning its ten times faster to read from this new cache file making texture packs loading pretty much instantaneous.
New version uploaded, version 0.1.7.0
- Updated Rice Video to 0.1.7, fixes up some issues introduced due to loading changes in 1.6.
New version uploaded, version 0.1.6.0
- New version released, a lot of changes to texture loading. It should work an awful lot better than it did now.
New version uploaded, version 0.1.5.3
- Fixed up re-sizing from fullscreen back to windowed mode. Need to clean up the code a fair bit still though, its fairly messy.