Faust @ 25/07/2018 23:05

[NDS] DesMuMe x86/x64 0.9.12 SVN6133 21.07.18
DeSmuME is a Nintendo DS emulator

Faust @ 25/07/2018 22:58

MAMEUI, formerly known as MAME32, is a graphical interface for the MAME emulator (it is located on the pages of our portal). Currently, the application is available only for 64-bit releases, while the continuation of the project for 32-bits is developed only thanks to Robberta's (Arcade, MessUI, hbMame). Thanks to the overlay, the user is able to conveniently handle all items installed in the emulator.

Faust @ 25/07/2018 22:57

[NES] Nintendulator v0.975 Unstable (24/07/2018)
Nintendulator is an open source Win32 NES emulator written in C++. The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed. Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in separate files), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI Read more

Faust @ 25/07/2018 22:51

[arcade] HbMameUI/HbMame x86 i x64 0.200
HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release.

Faust @ 25/07/2018 22:50

[Arcade] Arcade x64/x86 0.200
ARCADE is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.

Faust @ 25/07/2018 22:45

[arcade] Mame x64 i x86 0.200
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Faust @ 22/07/2018 00:20

[cpc] JavaCPC 2.9.6f
Amendments for the last edition of Markus Hohmann's Javino all-in-one JavaCPC (DevilMarkus).

Faust # ZxMAK2 - zx-pk.ru | 20/07/2018 00:01

[ZX] ZXMak2 Version 2.9.3.7
ZXMAK2 is a plugin based ZX Spectrum Virtual Machine. In other words, it's ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX or XNA4. Linux platform is also supported, but with no audio. The following ZX Spectrum clones are supported: ZX Spectrum 48 (contended memory) ZX Spectrum 128 (contended memory) ZX Spectrum +3 (contended memory, but currently without FDD) Pentagon 128/512/1024 SCORPION 256/1024, PROF-ROM 256/1024 ATM 4.50 ATM 7.10 PentEvo 4096K PROFI 3.xx PROFI 5.xx SPRINTER (except spectrum config) QUORUM 256 Leningrad 1 BYTE 48K LEC 48/528 Other (custom configuration and plugins, for example LEC mod)

Faust @ 19/07/2018 23:50

[FRONTEND] EmuLoader 8.6.3
EmuLoader is a frontend, considered one of the most convenient solutions of this type, allowing us to facilitate support for Arcade emulators - MAME, Demul as well as SuperModel 0.2a.

Faust # AtariAge Altirra 3.00 | 18/07/2018 23:46

[ATARI] Altirra x86 i x64 3.10 test XXXIV
Altirra is an 8-bit Atari emulator, thanks to which, on a computer with the Windows operating system, we will launch classic games available exclusively on Atari. The emulator has an internal core, allowing you to run selected games or programs without the need to install ROMs, the manufacturer does not recommend using this solution. He explains that the internal kernel implemented here has been written from scratch, so compatibility issues may occur. The emulator supports disk images saved in the following formats: ATR, DCM, ATX and PRO. You can also make use of Atari (.obx/.xex) executable files.

Faust # ZxMAK2 - zx-pk.ru | 17/07/2018 21:32

[ZX] ZXMak2 Version 2.9.3.6
ZXMAK2 is a plugin based ZX Spectrum Virtual Machine. In other words, it's ZX Spectrum emulator. Project written in C#. Currently it works on Windows platform and using Managed DirectX or XNA4. Linux platform is also supported, but with no audio. The following ZX Spectrum clones are supported: ZX Spectrum 48 (contended memory) ZX Spectrum 128 (contended memory) ZX Spectrum +3 (contended memory, but currently without FDD) Pentagon 128/512/1024 SCORPION 256/1024, PROF-ROM 256/1024 ATM 4.50 ATM 7.10 PentEvo 4096K PROFI 3.xx PROFI 5.xx SPRINTER (except spectrum config) QUORUM 256 Leningrad 1 BYTE 48K LEC 48/528 Other (custom configuration and plugins, for example LEC mod)

Faust @ 17/07/2018 02:20

[AMIGA] Winuae 4.0.1 Final
Who waited for it, who follows the changes in the beta - it will be a summary of the next stage of work on the emulation of devices with the Amiga mark pn board.

Faust @ 16/07/2018 23:06

[GB] VGB for Windows 5.5
Virtual GameBoy (VGB) is a program that emulates the Nintendo GameBoy family handhelds on your computer (GameBoy, Super GameBoy, and GameBoy Color). VGB also helps debugging GameBoy software without using a costly development system. Begining of developing VGB was in 1995. When developing VGB, Author relied on him prior experience with the fMSX emulator. In current version VGB emulates GameBoy Light, GameShark, the tilt sensor, MBC7, TAMA05, and MMM01 memory mappers. I has a mayor fixes to GameBoy CPU and LCD controller emulation. The noise sound channel is much closer to the original. Marat Fayzullin, author of VGB, added support for translation patches (.IPS), custom palettes (.PAL), and a semi-automatic Cheat Hunter tool to search for new cheat codes

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