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Opublikowane 15-12-2010 00:56
Matthew Smith, creator of the classic ZX Spectrum games Manic Miner and Jet Set Willy, shares his experiences at the Classic Gaming Expo 2004. Recorded from a cam on a hot day and all the fans on ! So you will need to turn the sound up to hear him most of the time. Put on Youtube for my chums over at WOS forums. :) 1 ...
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Opublikowane 29-11-2010 14:07
[Recorded Dec 10, 2007] The Commodore 64 was an 8-bit home computer released by Commodore International in August, 1982, and during it's lifetime (between 1982 and 1994), sales totaled close to 17 million units, making it the best-selling single personal computer model of all time. Approximately 10,000 commercial ...
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Opublikowane 26-11-2010 00:00
This is a chapter of a documentary series about the Sinclair Spectrum and its surrounding industry, including a lot of footage from various ZX Spectrum computer games. Highlights of this chapter: Driving games * Movies * 16-bit influences * Domark'n'Atari * US Gold'n'Capcom * Last of the hardware * CRASH crash This ...
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Opublikowane 25-11-2010 20:35
This is a video talking about the rise and fall of SNK.
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Opublikowane 24-11-2010 19:58
Wywiad z Matthew Smith na wystawie Videogame Nation exhibition, Urbis w Manchesterze, 19 lipca 2009 r.
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Opublikowane 20-11-2010 01:36
fragment kroniki filmowej z 1967r.
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Opublikowane 19-11-2010 23:10
Part two here http://www.youtube.com/watch?v=xs37_nfa5CI I have been hearing for some time that the reason people do not want to use Aros is because of the lack of software. Well I hope to dispel that myths with these three videos. Part one is about the Internet based applications, games, file maintenance and viewers ...
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Opublikowane 09-11-2010 00:00
Historia Commodore Amiga.
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Opublikowane 03-11-2010 00:00
David Fox, kierownik projektu, a jeden z programistów gier "Rescue na Fractalus!", "Labirynt", "Zak McKracken&Alien Mindbenders" i "Indiana Jones i Ostatnia Krucjata: Graphic Adventure ", mówi o jego pracy w LucasArts.
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Opublikowane 15-09-2010 00:00
Nolan Bushnell, the founder of Atari talks about the company's early years, the development of Pong and shares his thoughts on the industry. Taken from Atari Anniversary Edition Redux on the PSX. Sorry for the slight sync problems with the sound, but the emulator was having a bad day.