Faust @ 28/10/2020 23:20

[Arcade] Arcade x64/x86 0.205
ARCADE is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.

Faust @ 28/10/2020 01:55

[arcade] Mame x64 & x86 0.205
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Faust # EmuFrance | 28/10/2020 01:19

[Arcade] Raine v0.64.16
Raine (for Rainbow Islands Emulator) is an arcade multiemulator, it can handle games from CPS systems, Taito, Jaleco and it's run titles from NeoGeoCD (in last year project raine and neoraine was combined in one application).

Faust @ 27/10/2020 02:17

[Apple IIe] AppleWin 1.28.0
AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator. AppleWin was originally written by Mike O'Brien in 1994;[2] O'Brien himself announced an early version of the emulator in 1995, development of AppleWin passed to Oliver Schmidt and is now maintained by Tom Charlesworth. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5¼-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column Read more

Faust @ 27/10/2020 02:04

[MULTI] XPECCY 0.6 build 2018/11/16
Xpeccy is a Linux emulator for machines compatible with ZX Spectrum (primarily Russian clones) and several versions of the machine MSX1, Nintendo GameBoy / GameBoy Color and NINTENDO 8 and its Russian counterpart Dendy. Emulator requires QT library, if we want to run it under Windows, and in return the program offers a few curiosities, for which it is worth to look at it.

Faust @ 24/10/2020 11:59

[WIIU] Cemu 1.15.0e
Cemu is the first eighth generation console emulator in the world, specifically the Nintendo Wii U. The requirements are big - at least efficient Core i5 and 6 GB RAM, Nvidia graphics card or AMD with support for OpenGL 4.0 (and if possible, OpenGL 4.5), 64- Windows bit (7, 8.1 or 10). In return, we get the ability to run games smoothly even in 4K resolution (although it is better to have 1080 Ti). Also DRC (GamePad), Pro Controller and Classic Controller controllers are emulated, the keyboard and USB controllers are partially supported.

Faust # AtariAge Altirra 4.00 | 24/10/2020 01:45

[ATARI] Altirra x86 i x64 3.20 test XI
Altirra is an 8-bit Atari emulator, thanks to which, on a computer with the Windows operating system, we will launch classic games available exclusively on Atari. The emulator has an internal core, allowing you to run selected games or programs without the need to install ROMs, the manufacturer does not recommend using this solution. He explains that the internal kernel implemented here has been written from scratch, so compatibility issues may occur. The emulator supports disk images saved in the following formats: ATR, DCM, ATX and PRO. You can also make use of Atari (.obx/.xex) executable files.

Faust @ 21/10/2020 21:54

[z80] ColEm 4.6
ColEm is a portable emulator of the old ColecoVision videogame console. It should run most ColecoVision games and supports Coleco's SuperAction controllers with spin wheels.  ColEm is written in portable C and thus can be ported to any sufficiently fast computing platform.

Faust @ 20/10/2020 18:58

[TOOLS] Romulus 0.041 04/01/19
Another version of Romulus appeared, which, like ClrMAME, allows you to organize and manage romsets emulated by MAME / MESS. The program is able to import .dat files (old format and XML files), it also works quite well with Messes, reads also files packed in ZIP, RAR and 7z formats.

Faust @ 19/10/2020 23:43

[MULTI] XPECCY 0.6 build 2018/11/16
Xpeccy is a Linux emulator for machines compatible with ZX Spectrum (primarily Russian clones) and several versions of the machine MSX1, Nintendo GameBoy / GameBoy Color and NINTENDO 8 and its Russian counterpart Dendy. Emulator requires QT library, if we want to run it under Windows, and in return the program offers a few curiosities, for which it is worth to look at it.

Faust @ 18/10/2020 02:39

Martin Korth, the author of the popular series of emulators no $ cash (no $ sns, no $ gba, no $ nes, no $ msx, no $ sns, no $ cpc, no $ c64, no $ gmb, no $ k2) has released a new version of the emulator NINTENDO handhelds - GameBoy Advance and Nintendo DS. As in the case of other projects from the NoCash series, the author decided to change access to the newest versions - they are available to everyone, and not as before the previous version was publicly released, and the latest version only for people subsidizing the project. So let's think about http://problemkaputt.de subsidies, considering that Korth creates projects that belong to one of the best emulators of supported platforms, and according to information on his site, subsidies are one of the main sources its maintenance (incidentally, a free man - without a permanent job, without money, Read more

Faust @ 17/10/2020 01:43

[multi] iNes 5.3
iNES is a portable emulator of the Nintendo Entertainment System (aka Famicom in Korea and Japan, Dendy in Russia). It runs most NES/Famicom games and supports such esoteric devices as GameGenie, Family BASIC keyboard, Famicom Disk System, and VS-System coin-op arcade. The original idea of iNES belongs to Alex Krasivsky, who found the first pieces of information about NES hardware and wrote the initial code, although nothing remains of that code today.

T-shirt "Bajtek - Bajtek 3/1988"

Retro T-Shirt Bajtek - Bajtek 3/1988 - męski podkoszulek
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