Faust @ 04/04/2021 01:22

Emulator Amstrad CPC that is created by Frederic Coste which is in beta phase and from which a pre-release has been launched so that people can start to test their functionalities. The basic and most interesting functions that this emulator allows are the emulation of several Amstrad models (464,664 and 6128) with the QWERTY (English) and AZERTY (French) keyboards, the possibility of using 64kb of expanded memory in the 464 and 664, Use of OpenGL and emulation of the original discs thanks to the built-in FDC.

Faust @ 04/04/2021 01:20

[Java] Multi - Emulicious 14/01/18
Emulicious is a free to use multi-system emulator for Windows, Linux, Mac OS(X) and any other operating system supporting Java SE. Emulicious consists of the following emulators: A Nintendo Game Boy Emulator, A Nintendo Game Boy Color Emulator, A Sega Master System Emulator, A Sega Game Gear Emulator. Even though Emulicious aims for precision and cycle accurate emulation it still provides some additional features and tools: Automatic Updates,  Adjustable Turbo,  Adjustable Throttle,  IPS Patching and Savestates (Master System/Game Gear only)

Faust @ 01/04/2021 02:42

[arcade] Mame x64 & x86 0.205
MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus.

Faust @ 01/04/2021 02:29

[arcade] HbMameUI/HbMame x86 & x64 0.205
HBMAME (HomeBrew MAME) is a derivative of MAME, and contains various hacks and homebrews. It is based on the latest MAME source at the time of release.

Faust @ 01/04/2021 02:26

[Arcade] Arcade x64/x86 0.205
ARCADE is a continuation of the MAMEUIFX project. It is based on the latest MAME source at the time of release.

Faust @ 30/03/2021 22:36

[gba] mGBA 0.6.3
mGBA a new Nintendo GameBoy Advance emulator by Jeffrey Pfau written in C, so it should as well do well on slower platforms. The new version, as mentioned by the author, is a set of amendments to improve the stability and compatibility of the emulated console application.

Faust @ 28/03/2021 00:39

[MULTI] XPECCY 0.6 build 2018/11/16
Xpeccy is a Linux emulator for machines compatible with ZX Spectrum (primarily Russian clones) and several versions of the machine MSX1, Nintendo GameBoy / GameBoy Color and NINTENDO 8 and its Russian counterpart Dendy. Emulator requires QT library, if we want to run it under Windows, and in return the program offers a few curiosities, for which it is worth to look at it.

Faust @ 27/03/2021 01:01

Faust @ 27/03/2021 00:59

[WIIU] Cemu 1.15.0e
Cemu is the first eighth generation console emulator in the world, specifically the Nintendo Wii U. The requirements are big - at least efficient Core i5 and 6 GB RAM, Nvidia graphics card or AMD with support for OpenGL 4.0 (and if possible, OpenGL 4.5), 64- Windows bit (7, 8.1 or 10). In return, we get the ability to run games smoothly even in 4K resolution (although it is better to have 1080 Ti). Also DRC (GamePad), Pro Controller and Classic Controller controllers are emulated, the keyboard and USB controllers are partially supported.

Faust @ 27/03/2021 00:53

[NES] Nintendulator v0.975 Unstable (23/12/2018)
Nintendulator is an open source Win32 NES emulator written in C++. The original goal was to emulate the NES down to its hardware quirks; though it's fallen behind over the years, recent builds have caught up once again and can emulate certain behaviors most other emulators neglect to handle. However, this emulation precision comes at a price - a 1500MHz (estimated) or faster CPU is required to emulate at full speed. Supported file formats include .NES, UNIF, FDS (fwNES format), and NSF. Mappers are handled using external DLLs, complete with extra sound channels for most games which provide them. Other notable features include writing to FDS images (by storing the differences in separate files), Game Genie support (limited to 3 codes), customizeable controllers (including 4 player), input movie recording and playback (with re-recording), AVI Read more

Faust @ 27/03/2021 00:48

Martin Korth, the author of the popular series of emulators no $ cash (no $ sns, no $ gba, no $ nes, no $ msx, no $ sns, no $ cpc, no $ c64, no $ gmb, no $ k2) has released a new version of the emulator NINTENDO handhelds - GameBoy Advance and Nintendo DS. As in the case of other projects from the NoCash series, the author decided to change access to the newest versions - they are available to everyone, and not as before the previous version was publicly released, and the latest version only for people subsidizing the project. So let's think about http://problemkaputt.de subsidies, considering that Korth creates projects that belong to one of the best emulators of supported platforms, and according to information on his site, subsidies are one of the main sources its maintenance (incidentally, a free man - without a permanent job, without money, Read more

Faust @ 22/03/2021 00:54

T-shirt "Yoshi GameBoy Element"

Retro T-Shirt Yoshi GameBoy Element - męski podkoszulek
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