Delfin, emulator konsol Nintendo Wii i GameCube dla Windows, wzbogacił się o kolejną wersję deweloperską.
r6257
small HandleLoop() optimization for dsplle-int
r6256
Some stuff which was still lying around on my hard disk:
Add a sanity check in CRenderFrame::MSWWindowProc. Possibly reduces the risk of a crash when starting a game and immediately closing the emulation window when using the DX9 plugin.
DX11: Add the resource usage as a parameter to CreateQuadVertexBuffer, possibly to be used in the future.
reduce the size of the EFB access buffers from 4x4 to 1x1 since they needn't be bigger anymore
some fixes to the recent hires commit
r6255
DX11: Add texture dumping and hires texture loading support. Not sure if hires textures are working perfectly, yet, so test this, please.