Arpi @
04/11/2000 00:45
Najnowszy rom na GBC #703 Donkey Kong Country został wydany z intro. Dla tych, którzy wolą oryginalne romy
łatka
usuwająca intro z ROMu. Do jej nałożenia potrzebny jest oczywiście IPS Patcher,
oraz sam ROM.
Faust @
02/11/2000 08:00
Grupa J2E stworzyła łatę anglizującą Final Fantasy IV dla Super Nintendo. No cóż, jeżeli ktoś jeszcze nie grał... wstyd;). -16x8 font AND 8x8 font
-Expanded monster names, item names, place names, magic names, and more!
-Monster names expanded from 8 characters long to 10 characters
-Battle text dialogue expanded to print as two lines instead of one!
-Main text expanded from 32KB blocks to 64KB
-Menus expanded out
Oczywiście IPS Patcher znów się przyda:0. -Fix yes/no menus
-Fix blue legend screen
Faust @
02/11/2000 07:41
Arpi opublikował łatkę na rom dla CGB #682: Donald Duck dodającą język Polski... Patch jest w wersji IPS, więc powinniście dociągnąć jeszcze IPS Patchera i oczywiście posiadać ww. gierkę:).
Dalthon @
16/10/2000 09:41
Wow!!! A to ci niespodzianka! Emulator
AGES v0.22a już nie jest tylko emulatorem Segi Genesis oraz 32x, ale również... SEGA CD (jeeeeeeeeee!!!)
- New GFX render: supports rasterFX and now runs Genesis games at full-speed with no frameskip on a 350 MHz PC.
- Compatibility boost: numerous Genesis games + Afterburner 32X, Fifa 96 32X, and - Primal Rage 32X
- RAR'd file support
- In-memory IPS patch loading
- Sega CD driver Jeszcze tylko potrzebne biosy...
Dalthon @
10/10/2000 13:24
Co nowego w tym miesiącu przy 'produkcji' nowej wersji Mame: 8th October 2000: David Graves sent in yet another Taito update with a working driver for Cadash.
7th October 2000: Jarek Burczynski sent in an update for the Taito sound system, improving several Taito Z games' sound. David Graves added Kokontouzai Eto Monogatari to the Asuka & Asuka driver.
6th October 2000: David Graves sent in a bit improved Taito Z driver with no playable games, but he also sent a driver for another Taito system supporting the following games: Asuka & Asuka, Maze of Flott, Galmedes, U.N. Defense Force: Earth Joker.
5th October 2000: Bryan McPhail added the Japanese romset of Bomberman World and fixed the input ports for players 3 and 4. Paul Swan submitted a driver for Cavelon.
4th October 2000: Luca Elia improved the sound in the Seta driver and
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Dalthon @
23/08/2000 18:48
WinEMU v0.41r
Coś dzisiaj dobry dzień na miłe niespodzianki (patrz SNES9X) :)
WinEMU v0.41r jest BARDZO dobrym emulatorem komputerów ze stajni Commodore: C116/C16/+4. Będzie krótko (tylko lista zmian), bo pędze do domciu odpalić dzisiejsze cuda :))))
- Fixed sound system which works better
with OLP3 chipsets
- Improved image-snapshot function
- Special hard reset has been added
- System clock has been implemented
- New features in debugger and options
- Bug-fixed ROM switcher
- Hexdump lock-color has been fixed
- Hexdump RAM/ROM switcher has been added
- Fixed .prg loader, more games work fine
- Fixed filename sort (UpCase/LoCase)
- Custom ROM configuration has been added now you can use cartridge files like
TurboPlus or OS96
- Joy re-config after reset has been disabled
- Caps-Lock has been added, Tom Thumb can now run with
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Dalthon @
23/08/2000 18:19
Dla tych którzy lubią sobie coś wypalić powinni zajrzeć na stronę
SegaXtreme gdzie ostatnio pojawiły się ISO dla Sega CD:Sewer Shark (U)
Arcade Collection 5 in 1 (E)
Sonic CD (E)
Heimdall
Mortal Kombat (E)
oraz dla Sega Saturn:
Discworld 2 (E)
Street Fighter: The Movie (U)
Netlink Web Browser v3.0 (U)
Solar Eclipse (U)
Lunar: The Silver Star Story (J)
Alone in the Dark: One Eyed Jack's Revenge (U)
Horde, The (U)
Off-World Interceptor Extreme (U)
Prikura Daikusen (J)
Sonic Jam (U)Szkoda tylko, że nie ma jeszcze emulatora tych konsol hlip, hlip...
Dalthon @
18/08/2000 09:57
CSpray v1.3g jest chyba bardzo dobrze znany posiadaczom (nie)zliczonych dump'ów dyskietek na C64 :) Oto co nowego w tej wersji:
- Added a 'list missing' feature. Automatically used when a compatible database is used, not used otherwise
- New database of games is now checked, naming by BuckyB, Hunt4Gold and Swasti. 3000+ games
- Disabled -t and -a options, since the database has no fields to arrange - just the filename. These will be added back soon
- When you update databases, the have.dat file is no longer used, you have to re-scan. Sorry, there is no good way to keep track of database changes. One less thing you have to do yourself though (delete the old have.dat that is)
Tries to recognise files without extensions within zips. Some were posted in Usenet Land, and they crashed C Spray - no more! Now it will identify what type of file it
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Faust @
15/08/2000 09:32
ClrMame 1.7
Nowa wersja całkiem miłego rom managera dla Mame, może także służyć jako frontend jeżeli ktoś bardzo tego potrzebuje;)
added: support for upcoming Nintendo Playchoice 10 sets
added: support for roms with no given size (datfile has to look like this: rom ( name xyz size - crc fedcba98) where "-" identifies the 'no given size' rom.
added: cmpro specific datfile tag: forcezipmode
fixed: two minor Drag'n Drop Rebuild Files issues: (nerving messages when sourcefolder doesn't exist and wrong display "source files 0")
fixed: weird ascii filenames in zipfile couldn't be removed
fixed: various correct number issues in scan statistic
fixed: no more double 'do you want to fix...' messages
removed: support for old YM3812 samplesets
removed: rebuilder neogeo + BIOS option
misc: major source changes for BIOS file usage
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Faust @
14/08/2000 07:05
Następna nazwa, która może nas zaskoczyć to nic innego jak znany nam od dawna emulatorek X68000 WinX68. Hmmm... to jakaś nowa moda aby stare projekty przemianowywać? Nie ważna fani japońskich literek i tak napewno dokładnie przetestują nową wersję tego programiku:) [Bil, do dzieła;)].
- Added Auto-Stretch mode
- Enable strech mode selection in the full-screen mode
- Fixed Window-size bug when menu has 2 or more rows
- Fixed Window-size bug when restore from minimized-window
- Fixed dirty-flag bug for the graphic VRAM
- Disables DirectSound mixing
- Support DirectSound 48kHz sampling mode
- Fixed the timer a little bit
- Changed OPM routine
- Hopefully fixed a bug which ADPCM drums slips
- Added progress bar for the font image creation
- Added the function to make new FD image (XDF only)
- Added the function to
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